A |
Basis Zweihand |
Basic two-handed improves status values of strength and stature. Required for other two-handed talents. |
1 |
Drachenbiss |
Inflicts the bite of a dragon on the enemy, reducing their protective armour by 13 points for 12 seconds. Can be used up to 3x at the same time |
2 |
Drachenzahn |
Boosts Dragon's Bite, increasing its effect against protective armour by 13 points. |
3 |
Panda Schlag |
Reduces maximum MP by 46 and increases hit chance by 34 points. Cannot be combined with combat knowledge. |
4 |
Panda Seele |
Increases body attack by 25 additional points on Panda Strike. |
5 |
Mondhieb |
A heavy blow stuns the enemy for 6 seconds. |
6 |
Mondfinsternis |
After being stunned with Moon Slash, the enemy is dealt additional damage and the chance of a critical hit increases by 17%. |
B |
Assistent Zweihand |
Assistant Two-Handed improves status values of Strength and Stature. Required for other two-handed talents. |
7 |
Säbel Rausch |
Madly swinging the sabre around confuses the opponent and makes them tremble for 3 seconds. |
8 |
Blutiger Säbel |
Inflicts a state of shock on the opponent when using Sabre Frenzy, stunning them for 2 seconds. |
9 |
Kampfwissen |
Increases weapon damage by 17 while reducing max MP by 271. Cannot be combined with Panda Strike. |
10 |
Kampflust |
Increases the effect of Combat Knowledge. Weapon damage is increased by 8 and max MP is reduced by 271. |
11 |
8- Diagramm |
Attacks all enemies in front of you. Deals damage of 225. Inflicts Torch status on you. |
12 |
8- Bewusstsein |
Increases 8-Diagram's attack radius by 5 metres and reduces the cooldown time by 10 seconds. |
13 |
Berserker |
Attacks all nearby enemies. Deals a damage of 269. Can only be used with 8-Diagram. |
14 |
Drachenschritt |
Increases dodge rate for close attacks by 15% and dodge rate for ranged attacks by 50% for 15 seconds. |
C |
Profi Zweihand |
Profi Two-Handed improves status values of Strength and Stature. Required for other two-handed talents. |
15 |
Gottesanbeterin |
Increases attack damage by 17%. If the attack misses its target, the hit chance increases by 10% for 20 seconds. |
16 |
Barsch Verletzung |
If the target is stunned by Sabre Rush, Strong Blade or Headbutt, 550 additional damage is inflicted. |
17 |
Donnerhieb |
Causes damage and dizziness, reducing dodge and block rate in melee by 8%. Can be used up to 3x at a time. |
18 |
Himmlischer Sturm |
Strengthens the effect of Thunder Strike and reduces dodge rate by an additional 20% and block rate by 12%. |
19 |
Schock Seele |
The dizziness subsides but the enemy shows fear for 12 seconds, reducing the hit rate by 30%. |
20 |
Hurrikan |
The wind causes the enemy to lose 42 stamina per second and you yourself gain 39 stamina per second. Runs for 15 seconds. |
21 |
Nordwind Seele |
Increases Hurricane's skill strength by 7 and critical hit chance by 10%. |
22 |
Immunität |
Increases your Body and Magic Protection by 348, but reduces movement speed by 50% and uses 5 Stamina per second. |
23 |
Starke Klinge |
Deals 81 damage to a single enemy during immunity and paralyses them for 2.5 seconds. Ends the Immunity status. |
24 |
Kopfnuss |
During immunity, causes a fierce rush from 12 metres and paralyses the enemy. After use, immunity disappears. |
D |
Kampfmeister |
Combat Master improves status values of Strength and Stature. Required for other two-handed talents. (lvl 80) |
25 |
Schattensäbel |
When used, the opponent is paralysed for 0.5 seconds and you reach Shadow Tactics. This lasts for 10 seconds. |
26 |
Dunkler Säbel |
Requires Shadow Tactics. While Shadow Tactic is in effect, the opponent is stunned for 0.5 seconds and you reach Twilight Tactic. This lasts 10 seconds. |
27 |
Finsterer Säbel |
Requires Twilight Tactics. While Dark Shadow Tactic is casting, the enemy is stunned for 0.5 seconds and you reach Sinister Shadow Tactic. This lasts for 10 seconds. |
28 |
Aufhebender Säbel |
While Sinister Tactics is casting, the opponent is stunned for 0.5 seconds. |
29 |
Acht Öffnung |
Breaks through the enemy's defence and inflicts Weakness points on the enemy, which reduces their armour by 240 for 15 seconds. |
30 |
Acht Schlüssel |
Reinforces Acht Öffnung and increases Weakness points by 60. |
31 |
Kampfzone |
You become enraged for 20 seconds, allowing you to trigger the Enrage skill with each attack. |
32 |
Kampfrausch |
Boosts Battle Fury, increasing the chance of triggering the Enrage skill by 5%. |
33 |
Säbelseele |
Permanent extension of stoning by 0.3 seconds with the Angered skill. |
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